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Subject: method of separating angles?



Hi,

I'm currently working on a computer program, and need to detect if two
cubes collide/overlap. Actually, I would prefer to define a minimal
distance between two cubes.

The cubes aren't aligned, and are different in size. I've come across
quite some suggestions saying that the best thing to do was "the method
of separating angles". My math skills aren't that good, I would be very
grateful if someone could give me a step by step overview of this
method.

Any other method that would do the trick is of course also welcomed.

Kind regards, Sytse


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