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Subject: Spherical, Cylindrical, Cubic Texture Mapping Help



Hello,

Can anyone please point me to a good book/article/tutorial explaining
how to do Spherical, Cylindrical, Cubic texture mapping - preferably in
OpenGL (I need to know how to do this manually not using predefined
functions) ?

I tried searching the Web/Google Books but the information seems sparse
on this subject.

Many thanks,
Andrew


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