comp.graphics.algorithms
Subject: Spherical, Cylindrical, Cubic Texture Mapping Help
Hello,
Can anyone please point me to a good book/article/tutorial explaining
how to do Spherical, Cylindrical, Cubic texture mapping - preferably in
OpenGL (I need to know how to do this manually not using predefined
functions) ?
I tried searching the Web/Google Books but the information seems sparse
on this subject.
Many thanks,
Andrew
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