Home Products Download Order Contacts


Subject: Re: raytracing - chess board algorithm

The best explanation I know, about generating a chessboard pattern, is
in page 39 of the "Texturing and Modeling" book by Ebert and Co.

psr wrote:
> Hello,
> I currently program a ray tracer using the ray casting algorithm.
> I have added the plane primitive and want to improve it in order to get
> a chess board.
> I wonder how works this algorithm used to get the color switching in
> each case.
> Can someone explain me how to get this chess board ? (I'm not asking
> for source code...)
> Thanks for your help.
> Psr.


View All Messages in comp.graphics.algorithms

raytracing - chess board algorithm =>

Re: raytracing - chess board algorithm

Copyright 2006 WatermarkFactory.com. All Rights Reserved.