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Subject: Re: line intersecting point in 3d



jaso wrote:
> So can anyone help me give me good values for my scene, like the
> coordinates for my camera, x & y is 0, and z should be negative.
> Viewport resolution is 320x200, and the sphere should be at the
> center, that is x, y is 0, and z positive.

Also, radius for the sphere

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