comp.graphics.algorithms
Subject: Re: My Bresenham like line plotting algorithm
code correction:
void LineM(int x1,int y1,int x2,int y2)
{
int x,y,d,dx,dy;
y=y1;
dy=y2-y1;
dx=x2-x1;
d=0;
for(x=x1;x<=x2;x++)
{
if ((d<<1)>=dx)
putpixel(x,y+1);
else
putpixel(x,y);
d+=dy;
if (d>=dx)
{
y++;
d-=dx;
}//if d>=dx
}//for
}//lineM
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