Subject: Re: Mesh Correction Algorithm - Academic Question
Nick Wiedenbrück wrote:
> Adam Hartshorne schrieb:
>> For 2) I have tried the Jacobi Laplace Smoother available through
>> OpenMesh (I know nothing really about mesh smoothing), but found that
>> this technique redistributed my vertices but also moved them such they
>> no longer represented the surface particularly well.
> I think the following, similar two papers could help.
> Alternatively, if you only want to detect exactly planar
> regions, you could try an algorithm based on the computation
> of the following determinant. Let v1, v2, v3, v4 be the
> vertices of two adjacent triangles.
> |v1.x v1.y v1.z 1|
> |v2.x v2.y v2.z 1|
> |v3.x v3.y v3.z 1|
> |v4.x v4.y v4.z 1|
> If this solves to 0, the two triangles are coplanar.
Thank you for the reply, but I think you have misunderstood my problem.
The papers you suggested were regarding planar areas of a mesh which is
not really the problem I face. I am trying to "smooth"/fix a mesh which
has effectively become twisted and faces have collapsed ontop of one
another or lie through each other. Simply looking for planar regions
will not really help.
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