comp.graphics.algorithms
Subject: Point Interpolation
Hello
I want to fit a curve through an ordered set of 2D points subject to the
following :
1. curve is defined solely by the points
2. curvature is minimised in a global sense
3. adding a new point (in sequence) which is on the existing curve results
in the same curve
(I guess point 3 arises automatically from 1 & 2)
Ideally I'd like to do this using cubic Beziers since I already have lots of
code for handling those. However, I'm not sure I can easily do this with
Beziers - my existing implementation fails criterion 3.
I have a suspicion that I may need to use B splines to do this.
I'd appreciate any input or pointers
Many Thanks
Des
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