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comp.graphics.algorithms

Subject: Generate Geodesic line in 3D triangulated surface



I want to generate a geodesic line in 3D membrane surface which is
meshed into a number of triangular elements. This surface is not
analytically defined but descibed by discrete mesh nodes. Suppose I
choose two end points on two boundary edges of this surface. I want to
generate a geodesic line between these two end points over the mesh
surface. Is anyone know how to deal with this problem? Any suggestions
would be appreciated. Thanks in advances.


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