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Subject: Collision Detection in Maze



Hi,
I am writing a 3DMaze program. And one can walk along any direction in
the maze.
However, I don't know exactly how to implement the collision detection.
I tried several simple algorithms, but all failed.
The maze is like http://www.astrolog.org/labyrnth/maze/cruiser1.gif,
but mine is 3D and the wall is one-pixel width.
Can anyone give me some advice?

Thanks!


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